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Convert WorldEdit / Sponge to Bedrock Structure
Upload a .schem file and get .mcstructure back. Blocks, block states and everything the target format can hold carry across.
.schemWorldEdit / Sponge.mcstructureBedrock Structure
Lossless Cross-checked against third-party tools Crosses Java to Bedrock
What transfers
| Data | .schem | .mcstructure | Result |
|---|---|---|---|
| Block states | Carries over | ||
| Block entities | Carries over | ||
| Entities | Carries over | ||
| Biomes | Not present | ||
| Multiple regions | Not present | ||
| Scheduled ticks | Not present |
Notes on Bedrock Structure
- Bedrock uses little-endian NBT and its own block state names, so Java-style properties are translated on both read and write.
- Some Java-only blocks have no Bedrock equivalent and cannot be represented.
About these formats
WorldEdit / Sponge (.schem)
The modern Sponge schematic format used by WorldEdit 7 and FAWE. Preserves full block states after the 1.13 flattening.
Browse .schem schematicsBedrock Structure (.mcstructure)
The Bedrock Edition structure format. Little-endian NBT, with Bedrock block states translated to Java-style properties.
Browse .mcstructure schematics