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Convert WorldEdit / Sponge to Building Gadgets
Upload a .schem file and get .json back. Blocks, block states and everything the target format can hold carry across. Anything it cannot hold is listed below, before you download.
.schemWorldEdit / Sponge.jsonBuilding Gadgets
Some data cannot transfer
What transfers
| Data | .schem | .json | Result |
|---|---|---|---|
| Block states | Carries over | ||
| Block entities | Dropped | ||
| Entities | Dropped | ||
| Biomes | Not present | ||
| Multiple regions | Not present | ||
| Scheduled ticks | Not present |
What .json cannot store
These are limits of the target format, not of the converter. You will see this warning before the download starts.
- Block entities such as chest contents, sign text and spawner data
- Entities such as mobs, item frames and armour stands
Notes on Building Gadgets
- Building Gadgets has no representation for entities or block entities, so chest contents, sign text and spawners are dropped. This is a format limitation, not a parser gap.
- Coordinate ordering differs from every other supported format and is transformed on write.
About these formats
WorldEdit / Sponge (.schem)
The modern Sponge schematic format used by WorldEdit 7 and FAWE. Preserves full block states after the 1.13 flattening.
Browse .schem schematicsBuilding Gadgets (.json)
The Building Gadgets copy and paste format, both BG1 and BG2 variants. Does not carry entities or block entities.
Browse .json schematics