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Convert Bedrock Structure to Legacy MCEdit
Upload a .mcstructure file and get .schematic back. Blocks, block states and everything the target format can hold carry across. Anything it cannot hold is listed below, before you download.
.mcstructureBedrock Structure.schematicLegacy MCEdit
Some data cannot transfer Cross-checked against third-party tools Crosses Bedrock to Java
What transfers
| Data | .mcstructure | .schematic | Result |
|---|---|---|---|
| Block states | Dropped | ||
| Block entities | Carries over | ||
| Entities | Carries over | ||
| Biomes | Not present | ||
| Multiple regions | Not present | ||
| Scheduled ticks | Not present |
What .schematic cannot store
These are limits of the target format, not of the converter. You will see this warning before the download starts.
- Modern block states, which are mapped down to legacy IDs where an equivalent exists
Notes on Legacy MCEdit
- This is a pre-1.13 format. Modern block states are mapped down to numeric IDs plus data values, and states with no legacy equivalent cannot be represented.
- Blocks added after 1.12 have no numeric ID and will not survive the round trip.
About these formats
Bedrock Structure (.mcstructure)
The Bedrock Edition structure format. Little-endian NBT, with Bedrock block states translated to Java-style properties.
Browse .mcstructure schematicsLegacy MCEdit (.schematic)
The pre-1.13 format used by MCEdit, Schematica and older WorldEdit. Stores numeric block IDs plus data values.
Browse .schematic schematics