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Convert Bedrock Structure to WorldEdit / Sponge
Upload a .mcstructure file and get .schem back. Blocks, block states and everything the target format can hold carry across.
.mcstructureBedrock Structure.schemWorldEdit / Sponge
Lossless Cross-checked against third-party tools Crosses Bedrock to Java
What transfers
| Data | .mcstructure | .schem | Result |
|---|---|---|---|
| Block states | Carries over | ||
| Block entities | Carries over | ||
| Entities | Carries over | ||
| Biomes | Not present | ||
| Multiple regions | Not present | ||
| Scheduled ticks | Not present |
Notes on WorldEdit / Sponge
- Sponge v2 stores full block states, so nothing is lost to the 1.13 flattening.
- Multi-region sources are merged into a single region.
About these formats
Bedrock Structure (.mcstructure)
The Bedrock Edition structure format. Little-endian NBT, with Bedrock block states translated to Java-style properties.
Browse .mcstructure schematicsWorldEdit / Sponge (.schem)
The modern Sponge schematic format used by WorldEdit 7 and FAWE. Preserves full block states after the 1.13 flattening.
Browse .schem schematics