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Convert Litematica to Legacy MCEdit
Upload a .litematic file and get .schematic back. Blocks, block states and everything the target format can hold carry across. Anything it cannot hold is listed below, before you download.
.litematicLitematica.schematicLegacy MCEdit
Some data cannot transfer Cross-checked against third-party tools
What transfers
| Data | .litematic | .schematic | Result |
|---|---|---|---|
| Block states | Dropped | ||
| Block entities | Carries over | ||
| Entities | Carries over | ||
| Biomes | Not present | ||
| Multiple regions | Dropped | ||
| Scheduled ticks | Dropped |
What .schematic cannot store
These are limits of the target format, not of the converter. You will see this warning before the download starts.
- Separate regions, which are merged into one
- Scheduled block and fluid ticks
- Modern block states, which are mapped down to legacy IDs where an equivalent exists
Notes on Legacy MCEdit
- This is a pre-1.13 format. Modern block states are mapped down to numeric IDs plus data values, and states with no legacy equivalent cannot be represented.
- Blocks added after 1.12 have no numeric ID and will not survive the round trip.
About these formats
Litematica (.litematic)
The Litematica mod format. Bit-packed block states with multi-region support, used for layer-by-layer survival building.
Browse .litematic schematicsLegacy MCEdit (.schematic)
The pre-1.13 format used by MCEdit, Schematica and older WorldEdit. Stores numeric block IDs plus data values.
Browse .schematic schematics