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Convert Litematica to Structure Block / Create
Upload a .litematic file and get .nbt back. Blocks, block states and everything the target format can hold carry across. Anything it cannot hold is listed below, before you download.
.litematicLitematica.nbtStructure Block / Create
Some data cannot transfer Cross-checked against third-party tools
What transfers
| Data | .litematic | .nbt | Result |
|---|---|---|---|
| Block states | Carries over | ||
| Block entities | Carries over | ||
| Entities | Carries over | ||
| Biomes | Not present | ||
| Multiple regions | Dropped | ||
| Scheduled ticks | Dropped |
What .nbt cannot store
These are limits of the target format, not of the converter. You will see this warning before the download starts.
- Separate regions, which are merged into one
- Scheduled block and fluid ticks
Notes on Structure Block / Create
- The vanilla structure format is read by structure blocks and the Create mod.
- Structure blocks impose a 48 block limit per axis in vanilla; larger builds load in third-party tools but not through a structure block.
About these formats
Litematica (.litematic)
The Litematica mod format. Bit-packed block states with multi-region support, used for layer-by-layer survival building.
Browse .litematic schematicsStructure Block / Create (.nbt)
The vanilla structure format read by structure blocks and the Create mod. Sparse block storage with full NBT.
Browse .nbt schematics