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Convert Hytale Prefab to WorldEdit / Sponge
Upload a .prefab.json file and get .schem back. Blocks, block states and everything the target format can hold carry across.
.prefab.jsonHytale Prefab.schemWorldEdit / Sponge
Lossless Ports Hytale to Minecraft
What transfers
| Data | .prefab.json | .schem | Result |
|---|---|---|---|
| Block states | Carries over | ||
| Block entities | Not present | ||
| Entities | Carries over | ||
| Biomes | Not present | ||
| Multiple regions | Not present | ||
| Scheduled ticks | Not present |
Notes on WorldEdit / Sponge
- Sponge v2 stores full block states, so nothing is lost to the 1.13 flattening.
- Multi-region sources are merged into a single region.
About these formats
Hytale Prefab (.prefab.json)
The Hytale prefab format. Sparse block and fluid lists with anchor-relative coordinates and per-block rotation.
Browse .prefab.json schematicsWorldEdit / Sponge (.schem)
The modern Sponge schematic format used by WorldEdit 7 and FAWE. Preserves full block states after the 1.13 flattening.
Browse .schem schematics